API Diff Specification
To Version: Android SDK 0.9_r1
From Version: Android SDK m5-rc14
Generated 2008.08.14 15:44

Class android.view.WindowManager.LayoutParams

Added Methods
int describeContents()  
 

Changed Methods
void writeToParcel(Parcel, int) Change in signature from Parcel to (Parcel, int).
 
 

Removed Fields
int BLUR_TINT_CHANGED  
int FLAG_FORCE_STATUS_BAR Window flag: Override NO_STATUS_BAR_FLAG and force the status bar to be shown.
int FLAG_NO_STATUS_BAR Window flag: Ignore all decorations (e.g.
int FLAG_ORIENTATION_DEFAULT Window flag: Force the display to the user's current orientation setting, regardless of the windows behind it.
int FLAG_ORIENTATION_LANDSCAPE Window flag: The display must be in a landscape orientation when this window is at the top.
int FLAG_ORIENTATION_PORTRAIT Window flag: The display must be in a portrait orientation when this window is at the top.
int FLAG_PAGE_ALIGNED Window flag: The surface is aligned on a page boundary.
int FLAG_TINT_BEHIND Window flag: tint everything behind this window.
int TYPE_NOTIFICATION Window type: transient notifications.
int animation A style resource defining the animations to use for this window.
int tintBehind A tint to apply to the windows behind when .FLAG_TINT_BEHIND or .FLAG_BLUR_BEHIND is set.
 

Added Fields
int DIM_AMOUNT_CHANGED  
int FLAG_DIM_BEHIND Window flag: everything behind this window will be dimmed.
int FLAG_FORCE_NOT_FULLSCREEN Window flag: Override
int FLAG_FULLSCREEN Window flag: Hide all screen decorations (e.g.
int FLAG_IGNORE_CHEEK_PRESSES Window flag: intended for windows that will often be used when the user is holding the screen against their face, it will aggressively filter the event stream to prevent unintended presses in this situation that may not be desired for a particular window, when such an event stream is detected, the application will receive a CANCEL motion event to indicate this so applications can handle this accordingly by taking no action on the event until the finger is released.
int FLAG_LAYOUT_INSET_DECOR Window flag: a special option only for use in combination with .FLAG_LAYOUT_IN_SCREEN.
int FLAG_LAYOUT_NO_LIMITS Window flag: allow window to extend outside of the screen.
int FLAG_SCALED Window flag: a special mode where the layout parameters are used to perform scaling of the surface when it is composited to the screen.
int FLAG_SECURE Window flag: don't allow screen shots while this window is displayed.
int MEMORY_TYPE_CHANGED  
int MEMORY_TYPE_GPU Memory type: The window's surface is configured to be accessible by graphics accelerators.
int MEMORY_TYPE_HARDWARE Memory type: The window's surface is configured to be accessible by DMA engines and hardware accelerators.
int MEMORY_TYPE_NORMAL Memory type: The window's surface is allocated in main memory.
int MEMORY_TYPE_PUSH_BUFFERS Memory type: The window's surface doesn't own its buffers and therefore cannot be locked.
int TYPE_KEYGUARD_DIALOG Window type: dialogs that the keyguard shows
int TYPE_STATUS_BAR_PANEL Window type: panel that slides out from the status bar
int TYPE_SYSTEM_DIALOG Window type: panel that slides out from the status bar
int TYPE_SYSTEM_ERROR Window type: internal system error windows, appear on top of everything they can.
int TYPE_TOAST Window type: transient notifications.
float dimAmount When .FLAG_DIM_BEHIND is set, this is the amount of dimming to apply.
float horizontalWeight Indicates how much of the extra space will be allocated horizontally to the view associated with these LayoutParams.
int memoryType Specifies what type of memory buffers should be used by this window.
String packageName Name of the package owning this window.
float verticalWeight Indicates how much of the extra space will be allocated vertically to the view associated with these LayoutParams.
int windowAnimations A style resource defining the animations to use for this window.
 

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