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OpenGL with C#   

Author:  DigiBen

This shows how to do 3D with the OpenGL libraries.  To do this we create a window and pin the OpenGL scene to it.  We also offer a 3D version using the Direct3D libraries as well.  To use OpenGL with C# you will want to download the CsGL libraries at http://csgl.sourceforge.net/.  For learning more about OpenGL please refer to our C++ OpenGL section, which has over 75 tutorials on using the API.

Functions Used:  Application.Run(), Application.Exit(), Size(), KeyEventHandler(), glClear(), glLoadIdentity(), glBegin(), glEnd(), gluLookAt(), glVertex3f(), glSwapBuffer(), OnSizeChanged(), glViewport(), glMatrixMode(), gluPerspective()


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