Author: DigiBen
An introduction to animation in 3D, this tutorial reads in "key frames" from a .3ds file and uses them to animate a toy soldier. Also, a lesson on how to create the .3ds file (using 3D Studio Max) with key frames is provided.
Functions Used: glTranslatef(), glScalef(), glRotatef(), glPushMatrix(), glPopMatrix(), glEnable(), glColor3ub(), glBindTexture(), glBegin(), glEnd(), glNormal3f(), glTexCoord2f(), glVertex3f()
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