Author: DigiBen
A quadric is either a cylinder or a sphere. This tutorial covers the OpenGL functions which allow you to create cylinders and spheres easily with variable size and detail.
Functions Used: glBindTexture(), glClear(), glLoadIdentity(), gluLookAt(), gluQuadricTexture(), glRotatef(), glPushMatrix(), glTranslatef(), gluQuadricDrawStyle(), gluCylinder(), glPopMatrix(), gluDeleteQuadric()
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