Rules for Double Scorpion
Introduction

System Requirements

Registration
How to Register
License Agreement

Features
Autoplay to Foundations
Speed/Status Bar
Game Options
Common Shortcuts for all Games
Smart-Dragging
Game Statistics

How do I...?
Undo/Redo a Move or an Autoplay
Move a Card to a Foundation
Start a New Game
Select a Specific Game/Deal
Restart a Game
Change the Card Back
Change the Card Appearance
Change the Card Spacing
Change the Game Background
Enable/Disable Sounds
Other Miscellaneous Options

Game Rules
Aces Up
Australian Patience
Baker's Dozen
Baker's Game
Beleaguered Castle
Canfield
Double Klondike
Double Scorpion
Double Yukon
Eight Off
Flower Garden
Forty Thieves
FreeCell
Giza
Golf
Indian Patience
Klondike
La Belle Lucie
Montana
Nestor
Pyramid
Pyramid Golf
Queen of Italy
Russian Solitaire
Scorpion
Scorpion II
Sea Towers
Simple Simon
Spider
Yukon

Support
Frequently Asked Questions
Contacts

Credits


Double Scorpion is a Spider-type game where the goal is to order all four suits of one deck from King to Ace in the tableau. It is a two-deck version of the Scorpion game. Other similar games in Snood Solitaire include Scorpion II.

Layout

  • A tableau of 104 cards in ten piles. Ten cards are dealt to each pile, with the remaining four cards dealt to the four leftmost tableau piles.
  • The first four cards of the five leftmost tableau piles are face down (hidden), the remaining are face up (exposed).

Play

  • Any exposed card, regardless of its position in the tableau, may be built in descending suit sequence on the top card of another pile.
  • Whenever the exposed cards of a pile are cleared away, the next hidden card is exposed and becomes available for play.
  • A space made by clearing away an entire pile may be filled by only a King (plus the cards, if any, covering the King).

To Win

  • Order the thirteen cards of each suit, from King to Ace, in descending suit sequence in the tableau.

Tips: Work to expose the hidden cards in the tableau as soon as possible. Attempt to keep a couple of tableau spaces empty during early play to accept Kings when exposed.

Scoring: One point for each card in descending suit sequence in the tableau. Maximum score is 104.

Chance of Winning: 3 in 5 games.

Related Topics:
Common shortcuts for all games
Game options

 

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