Smart-Dragging | |
Introduction System Requirements Registration How to Register License Agreement Features Autoplay to Foundations Speed/Status Bar Game Options Common Shortcuts for all Games Smart-Dragging Game Statistics How do I...? Undo/Redo a Move or an Autoplay Move a Card to a Foundation Start a New Game Select a Specific Game/Deal Restart a Game Change the Card Back Change the Card Appearance Change the Card Spacing Change the Game Background Enable/Disable Sounds Other Miscellaneous Options Game Rules Aces Up Australian Patience Baker's Dozen Baker's Game Beleaguered Castle Canfield Double Klondike Double Scorpion Double Yukon Eight Off Flower Garden Forty Thieves FreeCell Giza Golf Indian Patience Klondike La Belle Lucie Montana Nestor Pyramid Pyramid Golf Queen of Italy Russian Solitaire Scorpion Scorpion II Sea Towers Simple Simon Spider Yukon Support Frequently Asked Questions Contacts Credits |
The smart-dragging feature is especially useful on notebooks. Typically, most moves can be accomplished by simply nudging a card and the smart-dragging will make the move automatically. The smart-dragging feature works as follows:
If desired, smart-dragging may be turned off in the "Other" tab of the Options panel. However, if the feature is disabled you will be required to penetrate the bounds of a target pile with the mouse pointer to accomplish any move. Related Topics: |
Copyright © 2007 Word of Mouse Games. All rights reserved. |