Rules for Sea Towers | |
Introduction System Requirements Registration How to Register License Agreement Features Autoplay to Foundations Speed/Status Bar Game Options Common Shortcuts for all Games Smart-Dragging Game Statistics How do I...? Undo/Redo a Move or an Autoplay Move a Card to a Foundation Start a New Game Select a Specific Game/Deal Restart a Game Change the Card Back Change the Card Appearance Change the Card Spacing Change the Game Background Enable/Disable Sounds Other Miscellaneous Options Game Rules Aces Up Australian Patience Baker's Dozen Baker's Game Beleaguered Castle Canfield Double Klondike Double Scorpion Double Yukon Eight Off Flower Garden Forty Thieves FreeCell Giza Golf Indian Patience Klondike La Belle Lucie Montana Nestor Pyramid Pyramid Golf Queen of Italy Russian Solitaire Scorpion Scorpion II Sea Towers Simple Simon Spider Yukon Support Frequently Asked Questions Contacts Credits |
Sea Towers is very similar to FreeCell. The primary differences are that you build down in suit and can only move Kings to empty tableau spaces. Layout
Temporary Cells
Play
Foundations
To Win
Tips: Keep temporary cells unoccupied as much as possible. Locate the Aces and try to uncover them as quickly as possible while building sequences that can be cleared. Do not hide low-valued cards of any suit under a large pile of cards, unless the covering cards can be cleared before the low-valued card will be needed for play. Specific Shortcuts: Double-clicking a card with the left mouse, single-clicking with the
Scoring: One point for each card moved to a foundation. Maximum score is 52. Chance of Winning: 9 in 10 games. Related Topics: |
Copyright © 2007 Word of Mouse Games. All rights reserved. |